TrolldeepThe Stolen Bell Get it
Five heroes with torches in a dark cave, goblins and a huge troll in the shadows

Co-op print & play · 1–6 players · ages 7+ · 45–90 min

TrolldeepThe Stolen Bell

The trolls have stolen the village bell – the only sound they can't stand. The tracks lead into the caves under Blackfell. Choose your heroes, find your way through the Trolldeep, and bring the bell home – together.

The story

High up among the mountains lies the little village of Fellhaven. In the square stands a small bell tower, and up there the Fell Bell has hung for a hundred years – a gift from the dwarves, with blue runes along its rim.

Every evening at sunset one of the children rings it. The sound rolls into the mountain, and trolls cannot stand the sound of bells. As long as the Fell Bell rings, they stay down in the deep.

But three nights ago the bell tower was empty. In the snow there were small, dirty footprints – and one footprint bigger than a cartwheel. Since then the evenings have been completely silent, and now heroes have come to help.

A printed tile, hero cards and the Rules and Adventure Book

An adventure you play together

Everyone against the dark

Trolldeep is fully co-operative. Kids and grown-ups win or lose together, and the goblins and trolls run themselves by the tactics on their cards – nobody has to play against the children.

No grid, just a ruler

Figures move freely around the caves with an inch ruler. Some heroes are lightning fast, others heavy and slow. Every game looks different.

A story for every room

The Adventure Book is read aloud as you play. When a monster appears, its card is placed on a slot in the book, so the story fits exactly your game.

Never the same cave twice

The rooms are shuffled every time, and you turn and connect them yourselves. There are two final rooms and three chieftains to face.

Easy to learn

Roll as many dice as your card says – every 4, 5 or 6 hits. The rules fit on a few pages with drawings, and a reference card keeps it all at hand.

Made by a family

We made Trolldeep at our kitchen table in Denmark and tested it with our own kids, again and again, until the final room was hard – but not too hard.

What's in the print & play

  • 18cave rooms on 9 double-sided tiles (20 × 20 cm)
  • 12heroes with their own abilities and stories
  • 30goblins and trolls in four ranks
  • 42fold-up figures with feet
  • 48poker-size cards for heroes, monsters and reference
  • 50page Rules and Adventure Book in A4
18 cave rooms

18 cave rooms

9 double-sided tiles of 20 × 20 cm – one A4 sheet each. Every side is a new room with its own rule: an underground lake, a swaying bridge, a mine cart, ancient runes …

48 cards

48 cards

Heroes and monsters with their stats and abilities on the front and a short story on the back. The colour shows the hero's role – or the monster's rank.

42 figures

42 figures

Every hero and monster as a fold-up figure that stands on its own. Fold, glue and play – or put them on 20–25 mm bases.

Rules and Adventure Book

Rules and Adventure Book

One A4 book: the rules with drawings that explain everything, and the Adventure Book with a read-aloud story for every room and card slots for the monsters.

Three chieftains

Three chieftains

Grumbork the Troll King, High Chief Kraknak and Archshaman Ulgra wait in the final room – along with whoever they bring along.

Rulers and a read-me guide

Rulers and a read-me guide

4 inch rulers and a step-by-step guide to printing, cutting and folding. All you add is paper, glue and a handful of ordinary dice.

Made for A4 (US Letter works too). Seven PDF files, about 50 MB in a single zip.

The caves

How it plays

  1. 1

    Explore

    The heroes start in the cave mouth. When a hero reaches a door, the next tile is placed and the room's story is read aloud. Every room has its own rule.

  2. 2

    Roll the dice

    Each hero rolls as many dice as the card says. Every 4, 5 or 6 hits – and a 6 is a power hit that cannot be blocked.

  3. 3

    The monsters strike back

    Goblins and trolls follow the tactics on their cards, so nobody has to play the bad guys. One player reads their lines as the Voice of the Troll.

  4. 4

    Find the chieftain

    In the final room one of three chieftains is waiting with the bell. Defeat it, and you have all won – together.

Meet the heroes

Twelve heroes, each with their own ability, gear and story. Pick a team with different colours: one to hold the line, one to shoot, one to cast spells and one to heal.

Brage Ironshield
Brage IronshieldShield-bearer · SupportBrage grew up in the forge at Ironfell, where he learned that a good shield matters more than a sharp sword. When goblins stole the forge's anvil, he went down into the deep alone – and came back up with the anvil and three goblin helmets.
Ylva Stormarrow
Ylva StormarrowArcher · RangedThey say Ylva once hit an apple on top of a troll's head – without the troll noticing. She hunts with the wind at her back and arrows fletched with feathers from storm eagles.
Master Fenrik
Master FenrikWizard · MagicFenrik has read every book in the Tower by Silver Lake – twice. Now he wants to find the one book that only exists in the Trolldeep: the Troll King's stolen spellbook.
Sister Liva Lightbringer
Sister Liva LightbringerPriestess · HealerLiva carries a lantern that never goes out. She believes even the darkest cave has a crack where the light can get in – and she is always the first to help a wounded friend.
Tobbe Shadowfoot
Tobbe ShadowfootThief · MeleeTobbe claims he has never stolen anything – he has just 'borrowed it without asking'. He has borrowed the keys to half the king's treasure vaults. Now he wants to 'borrow' the Fell Bell back from the trolls.
Elara Moonsong
Elara MoonsongElf scout · RangedElara comes from the Silverwood, where the trees sing at night. She heard a song coming from deep under the earth – a trapped elf calling for help – and followed it here.
Princess Sigrid of Ravensholm
Princess Sigrid of RavensholmKnight · SupportSigrid refused to wait in the castle while the knights rode out. She took her father's old armour, cut her hair short and was the first of them all to ride into the Trolldeep.
Hulda Hexwort
Hulda HexwortHerb witch · MagicHulda is not a wicked witch – she is just a bit grumpy in the mornings. Her favourite cat was stolen by a goblin shaman, and now there will be frogs.
Mira Emberchild
Mira EmberchildFire mage · MagicMira was only seven when her fingers began to spark. Now she is twelve and can light a campfire with a sneeze. She is the youngest hero in the Trolldeep – and the bravest.
Ove Cheesegrater
Ove CheesegraterHalfling cook · HealerOve went down into the caves to find the famous glowcaps for his mushroom soup. He didn't count on goblins – but a frying pan is good for more than pancakes.
Freja Falconclaw
Freja FalconclawFalconer · RangedFreja found her falcon Scraps as a chick with a broken wing. Now they are inseparable. Scraps can spot a goblin a hundred paces away.
Ingrid Icebear
Ingrid IcebearShieldmaiden · MeleeIngrid got her name as a child when she saved a polar bear cub from an ice floe. The bear grew up, but Ingrid's courage grew even more.

… and the chieftains

Grumbork the Troll King
Grumbork the Troll KingTroll king · ChieftainGrumbork is king of all the trolls in the Trolldeep. He cannot stand the sound of bells, and his throne is made of the bones of adventurers who thought they were tough.
High Chief Kraknak
High Chief KraknakGoblin king · ChieftainKraknak has three crowns, five cloaks and no friends. He is carried around on a chair by four goblins, because he thinks walking is for peasants.
Archshaman Ulgra
Archshaman UlgraGoblin archshaman · ChieftainUlgra is the most magical goblin who ever lived. She wears a whole necklace of stolen wands.
Coming soon

Get the print & play

The full game as PDF files you print at home – instant download after payment.

  • 18 rooms on 9 double-sided tiles
  • 12 heroes, 30 goblins and trolls, 3 chieftains
  • 42 fold-up figures and 4 rulers
  • 48 cards in standard poker size (63 × 88 mm)
  • 50-page Rules and Adventure Book + cover
  • Printing and building guide
  • Free updates if we improve the files

Coming very soon – sign up below and we'll tell you the moment it's out.

Try it free first

Download the free demo: the first two tiles (four rooms), four heroes, nine goblins and trolls, and the rules with the demo's Adventure Book. It takes about 30–45 minutes to play, and you'll know if your family likes it.

Download the free demo (13 MB)

Rooms 1–2 · Brage, Ylva, Fenrik and Sister Liva · 9 goblins and trolls

What you need to print it

A printer

Any home inkjet or laser printer that prints A4 or US Letter. Print everything at "Actual size" / 100 %.

Thick paper

200–230 g/m² paper or photo paper for tiles, cards and figures – about 30 sheets. Ordinary paper for the book.

Glue and scissors

A glue stick, scissors or a craft knife and a metal ruler. Optional: thin card to glue the tiles onto.

Dice and paper clips

6–10 ordinary six-sided dice and a paper clip per figure to track life on the cards.

Hear about Kickstarter first

We're working towards a printed edition with a real box. Leave your email and we'll write when the campaign starts – and when there's news. No spam, and you can unsubscribe at any time.

Questions

How many can play?

1–6 players, with 4–6 heroes in play. If you are fewer than four players, some of you control two heroes. With 5 or 6 heroes the monsters get a little more life, so the game stays exciting.

What age is it for?

From about 7 years old, with a grown-up reading the Adventure Book aloud. Older kids and grown-ups get plenty of choices too – which hero to save, which door to open, when to sprint.

How long does a game take?

45–90 minutes for the full adventure. The rules also include a quick 30-minute adventure with fewer rooms.

What exactly do I get?

A zip file with PDFs for the tiles, cards, figures and rulers, the A4 book (inside and cover) and a read-me guide. Everything is in English.

Does it print on US Letter?

It is made for A4, but US Letter works too. The tiles, cards and rulers fit on Letter at "Actual size" / 100 % – only the small print labels at the very edge may be trimmed. Print the book with "Fit to page". Always check the 5 × 5 cm square on the ruler page.

How long does it take to build?

About 2–3 hours with scissors and glue – a nice afternoon project with the kids. The figures are the fiddliest part.

Who made the illustrations?

The illustrations were made with the help of Adobe Firefly and then selected, adjusted and laid out by us for the game. We'd rather tell you up front.

Is there a Danish version?

Yes – the game started in Danish as Troldedybet, where you can also play it free in the browser (in Danish).

Can I share the files?

Please don't share the paid files – this is a small family project, and every copy helps us towards a printed edition. You are very welcome to share the free demo, or better yet the link to this page.

Something's wrong with my files

Write to hello@trolldeep.com, and we'll help you – or refund you if we can't.

Coming soon – get notified